Pixel Colors, an example of a cross-platform game made with Cocos2d-X
Pixel Colors is a simple yet very addicting game. It has a very simple gameplay. Our intention with this game was to test Cocos2d-x capabilities in a cross platform development environment. And the thing is that we are very happy with the results.
The game can be downloaded on the following platforms:
- iOS (iPad/iPhone/iPod). Apple store.
- Android (mobiles and tablets). Google Play.
- Windows Phone. Windows Store.
Technically speaking, this game is made with Cocos2d-x (C++), but also contains some code in Java and Objective-C to access platform native features that are not wrapped by the cocos2d-x engine. The Windows Phone version is made with C#.
Feel free to download the game and to leave us your feedback